GraphicalWeb 2016
GraphicalWeb
Oct 12, 2016
📍 Boston, MA
Abstract
Talk at GraphicalWeb 2016 on web graphics and VR.
Key points:
- WebGL rendering optimization techniques
- Three.js performance for complex scenes
- The emerging WebVR standard
- Browser GPU acceleration for graphics
Takeaway: The web is becoming a serious platform for high-performance graphics and VR, powered by WebGL and emerging WebVR standards.

Authors
Staff Agentic AI Researcher